DawnforgedCast
(5E D&D) - By Man and Man Alone (Part 1)
(5E D&D) - By Man and Man Alone (Part 1)
Live übertragen am 21.08.2015
The beginning of this three-shot adventure is set in the port city of Bhadrag,
on the eastern side of the continent of Dvulvash, set in the world of Etape.
Bhadrag is what would be produced if Venice and Mos Eisley had a child.
A hive of scum and villainy indeed, with seven distinct and devious districts.
Even admist the scramble for wealth, power and survival, there is the presence of some government.
Power is shared between the Regent Lord, a "pirate" of sorts who rules from the docked ship Chimera in Black Mouth Bay,
and the Diamond Council, the elite and wealthy of The Principalities,
who use their gold and influence to make and enforce policy within the city.
The most significant new legislation of late was the outlawing of divine magic and the worship of deities from Bhadrag.
Now approaching its 10th year the ban on the divine has been met with both jubilation and horror.
An underground organization continues to worship in secret while in the open streets most of the population
greets each other with the saying of the people: "By Man and Man Alone."
Set in this environment, in a large workshop in the Runoff district, the heroes spend their time hard at work.
Seaside Metalworks has built up a reputation for fine craftsmanship and the foreman,
an ambitious man named Daven Kelvas, pushes his workers towards excellence.
On this day a special visitor arrives at the door of the Metalworks and, unbeknownst to the workers within,
from that point on, all of their lives will change dramatically...
Party - Level 3:
Rurik Fireforge: Dwarf Fighter
Maelark Greystag: Human Cleric
Rost Geer Griddings: Gnome Monk
The beginning of this three-shot adventure is set in the port city of Bhadrag,
on the eastern side of the continent of Dvulvash, set in the world of Etape.
Bhadrag is what would be produced if Venice and Mos Eisley had a child.
A hive of scum and villainy indeed, with seven distinct and devious districts.
Even admist the scramble for wealth, power and survival, there is the presence of some government.
Power is shared between the Regent Lord, a "pirate" of sorts who rules from the docked ship Chimera in Black Mouth Bay,
and the Diamond Council, the elite and wealthy of The Principalities,
who use their gold and influence to make and enforce policy within the city.
The most significant new legislation of late was the outlawing of divine magic and the worship of deities from Bhadrag.
Now approaching its 10th year the ban on the divine has been met with both jubilation and horror.
An underground organization continues to worship in secret while in the open streets most of the population
greets each other with the saying of the people: "By Man and Man Alone."
Set in this environment, in a large workshop in the Runoff district, the heroes spend their time hard at work.
Seaside Metalworks has built up a reputation for fine craftsmanship and the foreman,
an ambitious man named Daven Kelvas, pushes his workers towards excellence.
On this day a special visitor arrives at the door of the Metalworks and, unbeknownst to the workers within,
from that point on, all of their lives will change dramatically...
Party - Level 3:
Rurik Fireforge: Dwarf Fighter
Maelark Greystag: Human Cleric
Rost Geer Griddings: Gnome Monk
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