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Eve Online: Timelapse - The Development of EVE Online

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    Eve Online: Timelapse - The Development of EVE Online

    EVE Online
    Timelapse - The Development of EVE Online



    Veröffentlicht am 12.01.2017
    CCP SnowedIn made a neat video of the ESI development over the last half of 2016
    with gource.io (http://gource.io/) that you can check out here: https://youtu.be/nlzUWfxjyUM

    After seeing it, the rest of Team TechCo was curious if we could do the same with the entire Perforce history of Eve,
    including all its ~480 branches flattened onto one timeline spanning twelve years.
    After finding a file which survived from a two digit changelist until now (which was aptly named “destiny”),
    we threw a script at Perforce to scrub the history into the gource format. This animation was the result!

    This video represents only the source code changes to EVE Online.
    You can see the Python (py) and C++ (cpp, h, cxx) counters in the top left corner.
    Because of the coloring of the C++ files you can see where the code lives for components
    such at the renderer, physics simulation, and audio.

    We have scrubbed a lot of directory labels for clarity, but at the root of the tree the codebase starts with folders
    for the client and server logic written in Python. Over time you can see these move into “core”, “eve”, and “carbon”,
    visualizing the branching and migration of the core game engine of Eve.

    Each of the drone icons you can see moving around represented a perforce user,
    and the changes they're making to EVE's codebase.

    Expansion & Major Release Timestamps:

    1:13 - Exodus Expansion
    2:00 - Exodus: Cold War
    2:34 - Exodus: Red Moon Rising
    2:48 - Bloodlines
    3:53 - Revelations I
    4:25 - Revelations II
    5:00 - Trinity
    5:40 - Empyrean Age
    6:23 - Quantum Rise
    7:27 - Apocrypha
    8:49 - Dominion
    9:48 - Tyrannis
    11:15 - Incursion
    14:22 - Incarna
    16:42 - Crucible
    18:41 - Inferno
    20:47 - Retribution
    22:24 - Odyssey
    23:43 - Rubicon
    24:51 - Kronos
    25:48 - Phoebe
    26:03 - Rhea
    26:21 - Tiamat
    26:43 - Mosaic
    27:08 - Aegis
    28:46 - Citadel
    30:01 - Ascension


    Start playing EVE for free at http://www.eveonline.com
    To learn more about current, past, and future updates, head to http://updates.eveonline.com

    "Ich kann freilich nicht sagen, ob es besser wird, wenn es anders wird, aber soviel kann ich sagen: Es muß anders werden, wenn es gut werden soll."
    Georg Christoph Lichtenberg (1742 - 1799)

    Was nützt es, wenn wir mehrere Sprachen sprechen,
    solange wir nicht die Geduld aufbringen,
    einander zuzuhören...

    Art van Rheyn
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