DawnforgedCast
(5E D&D) Matthew Mercer's 'The Lingering Soul' - NEW Class Review (Part 1)
(5E D&D) Matthew Mercer's 'The Lingering Soul' - NEW Class Review (Part 2)
(5E D&D) Matthew Mercer's 'The Lingering Soul' - NEW Class Review (Part 1)
Am 14.11.2017 veröffentlicht
The Lingering Soul is a new optional class, or death alternative, for 5th Edition Dungeons & Dragons,
created by Critical Role's Matthew Mercer. In this video, part one of two, we delve into the class.
Part 2: https://youtu.be/RXjUpk6OUYQ
Download the Class: http://www.dmsguild.com/product/22651...
Mortality. All who draw breath fear the icy grip of death, the promised end.
It is the primal fear that drives much of history, and the promise of a restful afterlife brings weight to the influence of any temple.
Your afterlife, unfortunately, is not so restful. You’ve been cut down, left to die, and your spirit now remains, unable to pass on
when so filled with fear, with anger, with questions. Binding to whatever symbol will anchor you to the world of the living,
you feel the hunger for answers rival you need for vengeance as you learn to control this ethereal existence thrust upon you.
With the aid of still-living allies, you continue the pursuit of you goals using your spectral gifts to frighten, manipulate,
and control those who would stand in your way. Leaping from body to body, wrestling control from your foes
as you send them to a worser fate than yours, you continue to fight for another chance at life... or embrace your ghostly talents to do what living mortals cannot,
ever fighting the cold and hungry urges that encompass the curse of undeath.
Happy gaming!
The Lingering Soul is a new optional class, or death alternative, for 5th Edition Dungeons & Dragons,
created by Critical Role's Matthew Mercer. In this video, part one of two, we delve into the class.
Part 2: https://youtu.be/RXjUpk6OUYQ
Download the Class: http://www.dmsguild.com/product/22651...
Mortality. All who draw breath fear the icy grip of death, the promised end.
It is the primal fear that drives much of history, and the promise of a restful afterlife brings weight to the influence of any temple.
Your afterlife, unfortunately, is not so restful. You’ve been cut down, left to die, and your spirit now remains, unable to pass on
when so filled with fear, with anger, with questions. Binding to whatever symbol will anchor you to the world of the living,
you feel the hunger for answers rival you need for vengeance as you learn to control this ethereal existence thrust upon you.
With the aid of still-living allies, you continue the pursuit of you goals using your spectral gifts to frighten, manipulate,
and control those who would stand in your way. Leaping from body to body, wrestling control from your foes
as you send them to a worser fate than yours, you continue to fight for another chance at life... or embrace your ghostly talents to do what living mortals cannot,
ever fighting the cold and hungry urges that encompass the curse of undeath.
Happy gaming!