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Conan Brettspiel by Monolith Board Games LLC (kickstarter)

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    Conan Brettspiel by Monolith Board Games LLC (kickstarter)

    Bereits fast alle Stretchgoals erreicht,
    aufspringen noch 28 Tage lang möglich,
    ob überteuert oder nicht muß jeder selber entscheiden.
    Bedenkt halt Versand und Zoll sowie den derzeit suboptimalen Dollarkurs.




    About this project





    Conan is a miniature-based board game that pits one player, the overlord, who controls hordes of savage tribesmen,
    no-good lowlifes and undead minions against 1 to 4 players who incarnate the legendary Conan and his fellow adventurers.
    The gameplay is asymetric, as the overlord possesses a large selection of models and objectives which are his own,
    whereas the brave heroes are played from a first person perspective, much like in a role playing game.

    An adventure can be played out in 1 hour on one of the beautiful game boards (depicting iconic locations of Howard's immersive Hyborian world)
    as you pit your wits, daring and tactical acumen against your opponent




    • 74 Highly detailed, 32mm, plastic models
    • 1 Book of Skelos (Plastic overlord dashboard)
    • 25 coloured base sleeves
    • 9 engraved, six sided dice (3 Yellow, 3 Orange, 3 Red)
    • 60 Plastic energy gems
    • 4 Hero character sheets
    • 1 Turn counter sheet
    • 43 Creature tiles
    • 55 spell and equipment cards
    • 2 double sided game boards 24x28in / 60x70cm (4 maps: Pictish village, Pirate ship, Inn, Fortress)
    • Over 80 tokens (doors, chests, villagers, effects...)
    • 1 rule book (includes: 8 scenarios)



    Note: All pledge levels will be available in English and French. You will be able to choose your version during the pledge manager phase after the campaign.
    The Barbarian level pledge will get you a standard game box along with ALL the stretch goals unlocked during the campaign.


    The King level pledge
    is a deluxe box that will only be available during the kickstarter campaign. The additional exclusive models included come with special scenarios to play with them.
    On top of this exclusive content, we will also include ALL the stretch goals that are unlocked during the campaign.





    Please note that anything bearing the following logo is an exclusive reward for Kickstarter backers. Any remaining models will only be available at special events and conventions.



    Each of the superbly detailed boards provided was designed to immerse you totally in the game.
    The Inn
    for example, is an iconic location for any self-respecting adventurer, the one place where all it takes is one wayward comment to get fists flying.
    Different parts of the inn are divided into zones which promote dynamic and fluid movement.
    Moreover, bar stools, tables and benches add more tactical options to your fights.


    The Inn

    The Pictish village
    is inspired by the Conan story "Beyond the Black River" depicting (ahem...) a confrontation between Conan and the savage Picts.
    In this beginners' scenario, the heroes must infiltrate a Pictish village to rescue a princess held in one of the huts.
    In a second scenario however, the roles are reversed and the heroes must defend the village against a savage attack from the Picts!
    (Each board will have multiple scenarios attached to it, so that you can forge any number of unforgettable adventures!).


    The Pictish Village

    The pirate ship
    scenarios are inspired by Conan's days as a pirate, when he sailed with Bêlit, Queen of the Black Coast.
    Savage boardings, ruthless ship to ship combats and plunder are the order of the day!


    The Pirate Ships

    The infamous fortress
    is where you will be under siege or, perhaps even more frightening, where you will have to face the terrible Thog,
    an ancient and terrible god linked to the nightmarish legend of Cthulhu. Coming soon...




    THE CHARACTERS


    The Barbarian of legend is the most powerful warrior in the Hyborian Age.
    As stretch goals are met, you will be able to choose between different versions of Conan, each with their own skills and advantages.




    Shevatas
    , King of thieves, makes a mockery of even the most complex locks; his feline agility allows him to evade the grasp of his foes without breaking step.




    As one of the few sorcerors that Conan trusts, Hadrathus' arcane power provides invaluable assistance to the group.
    His mystical shield makes him very resiliant, he can also magically shift from one place to another, and cause his enemies to burst into flames.




    Queen of the Black Coast and captain of the infamous pirate ship Tigress,
    Bêlit
    is a charismatic leader who knows how to drive her crew (or any adventurer, such as her faithful warrior N'Gora) to victory.




    Bêlit's right-hand man N'Gora is a seasoned fighter, able to take the fight to the enemy (in close combat or at a distance);
    he is also very good at defending and protecting his allies.




    She may appear frail and weak but don't let this fool you.
    Zelata the witch
    uses her arsenal of magical potions as well as her giant lupine bodyguard to deadly effect!




    Conan's trusted companion, Valeria is a swordswoman without equal. While lacking Conan's raw power, she more than makes up for it in precision and efficiency!




    THE CHARACTER SHEETS


    The character sheets allow you to keep track of your heroes' most important resource: their stamina gems, as well as their abilities, strengths and weaknesses.


    Heroes sheets

    THE DICE


    For each action attempted, you roll an amount of dice equal to the sum of the stamina gems you have invested in the action, plus any bonuses.
    Each character rolls a certain color of dice for different types of actions.
    There are 3 types of dice: Yellow is the weakest, you have less of a chance to hit and will obtain fewer successes.
    Red is the strongest dice whereas Orange is in between.


    Three kinds of engraved dice

    THE EQUIPMENT CARDS & THE SPELL CARDS


    Each Hero begins an adventure with a certain amount of equipment cards: Weapons, Shields, Armour, Potions...
    This equipment gives you bonuses to your rolls or allows you to execute certain special actions.
    A weapon for example, will allow you to roll additional dice during an attack.
    A sorcerer hero will use Spell cards that give him special abilities, such as teleportation.





    THE BOOK OF SKELOS


    The majority of the players will control Conan and the other heroes, the player pitted against them is known as the Overlord.
    This player controls not one but multiple groups of models, both mindless henchmen, powerful villains and terrible monsters.
    The book of Skelos allows him to keep track of all these models as well as his own stamina gems and activation track.



    The Book of Skelos

    THE CHARACTERS AND TROOPS


    A classical evil-doer, The Necromancer can revive and control the dead.
    He may seem frail but beware his nefarious aura, it has been the end of many an adventurer who has come too close and gazed into the eyes of death.



    A fearless, brainless and unbreakable army of the dead will await our heroes in certain scenarios.


    Zogar Sag
    , pict shaman of savage power, able to call forth the terrors of the wilderness such as saber-toothed tigers and giant snakes as well as the horde of Picts at his command.




    An oversized monstrosity of the Hyborian world, the giant snake, a favorite of Robert E. Howard, is for him a symbol of terror incarnate.




    Picts
    are savage, primitive and bloodthirsty beings. In combat, they are merciless and a horde of them can quickly overrun even the most stalwart defense.






    Raised by man since birth, Thak, the ape-man, dreams of taking his master's place.
    He has a score to settle with all of humanity and our heroes will quickly discover how powerful and savage he can be.




    Thog
    is an ancient and dreadful demi-god that devours his victim's life force. His mere presence is terrifying enough, but laying eyes on him is much, much worse...






    The Rules



    Example of a full game

    Conan has been heavily tested, with over 500 people having participated in the playtesting.
    The rules were finalised at the last possible moment so as to incorporate as many suggestions and fine tunings as possible.
    Nevertheless, please note that this is still an Alpha version of the rules and may be subject to change.





    Crom willing, we'll be able to unlock a large number of stretch goals for everyone to enjoy!


















    Show your support with Conan avatar!










    Apart from being huge fans of Conan and Robert E. Howard, we have been working in the gaming industry for many years now.
    Frédéric Henry is the author behind some incredibly successful games such as The Adventurers, TimeLine, CardLine and The Builders.
    Erwan and Loig Hascoët are the founders of Bombyx, a respected publishing company with many great games in their catalogue such as Takenoko, The Builders and Abyss.

    Monolith was created so that we could make the game of our dreams: Conan.
    HeroQuest was a big part of our gaming culture as kids and we wanted to recreate the joy and immersion we felt for that game back then.
    For us, Conan was the perfect licence to bring these feelings to the tabletop once again, remastered in a modern game that drew from all the best advancements in art, sculpture and gameplay.

    So as to stay as true to Robert E. Howard as possible, we brought Patrice Louinet on board, a world renowned expert on this author's life and works.
    This gives us a degree of authenticity that is almost unheard of in a product like this. Patrice has approved all the contents of the standard and deluxe box sets as well as all of the stretch goals.

    Please note that some Kickstarter exclusive add-ons to the game will take inspiration from a few non-canon areas which were only mentioned by Robert E. Howard but not fully developed.
    Patrice was not consulted about those and thus they don't have his approval seal.
    This being said, we have always kept the spirit of Howard's work in mind and worked under the strict supervision of Paradox Entertainment, owners of the Conan property.
    We have strived to bring only the best, world renowned experts on board with Conan.




    On top of the people from Monolith, a huge team of passionate professionals have worked on Conan.
    Without the help of these talented individuals, we would never have gotten this project off the ground. Here’s a (hopefully) complete list:


    • Game Author: Fred Henry.
    • Artwork: Adrian Smith, Brom, Paolo Parente, Kekai Kotaki, Xavier Collette, Naiade, Georges Cl4renko, Alex Tornberg, Per Ø. Haagensen, Fang Wangli.
    • Sculptors: Stéphane Simon, Jacques-Alexandre Gillois, Thomas David, Mikh, Stéphane Nguyen, Yannick Hennebo, Arnaud Boudoiron, Grégory Clavillier, Elfried Perochon, Rafal Zelazo, Gaël Goumon.
    • Graphic artist: Loïg Hascoët.
    • Consultant, expert in the works of Robert E. Howard: Patrice Louinet.
    • Community manager: Jamie Johnson.
    • Video trailer producer: Fabien Delarue.
    • Game videos producer and presenter: Monsieur Phal
    • Scenario Designers: Antoine Bauza, Ludovic Maublanc, Croc, Bruno Cathala, Laurent Pouchain, Pascal Bernard, Adnane Badi, José Chaves, Jérôme Soffietti, Itai Perez, Jérémy Pinget, David Bertolo, Julian Lemonnier, Philippe Villé.
    • Communication: Léonidas Vesperini
    • Artistic director and project manager: Erwan Hascoët.

    And finally, to the 500+ people who tested the game and helped us make it what it is today : a big THANK YOU!




    From left to right: Stéphane Simon, Fred Henry, Adrian Smith, Jamie, Patrice Louinet, Léo Vesperini, Loïg Hascoët, Georges Cl4arenko, Stéphane Nguyen, Adnane Badie, Jérémy Pinget.



    Conan has had a lot more money invested in it than the majority of board games.
    The fabrication costs are also very high due to the sheer amount of material contained within the box:
    Multiple large gaming boards, a plastic control tile, as well as a huge amount of high quality plastic models.

    If we were to apply the margins of a classic development cycle, the cost of the box set and the stretch goals would be far too high, around $250.
    The process of desintermediation that is inherant to Kickstarter allows us to reduce this price down to something far more manageable and in line with other large board games.
    It also allows us to take the product directly to our target audience.




    One of the biggest things that sets us apart is the huge campaign of play-testing that the game has undergone over the past year, and it is still going even as we speak!
    To this date, over 500 different players have tested the game from Paris to Indianapolis, Essen and Montreal.
    This is without counting the hundreds of playtests that the game has been subjected to internally.
    All of our observations and the feedback from all the players has allowed us to refine the mechanics of the game and balance the scenarios to a level that we are more than happy with.
    As we wanted the system itself to be just as high quality and immersive as the material that allows you to play it,
    it was important for us that the former be as robust as possible and that the rules be available for the Kickstarter campaign so that you guys would have a clear idea of what the game was all about.





    Shipping costs will be applied once the Kickstarter is over so as to allow us to calculate the exact costs when taking into account all the unlocked stretch goals and optional purchases.
    We want to be as fair as possible, therefore, postage costs cannot be generalised as this would leave some backers penalised.
    We have reached an agreement with Asmodee for deliveries in North America and Europe as well as other carriers in the USA, France, Belgium, Germany, Spain and China.
    Our first estimations for a Core Box indicate that shipping to the USA should cost $15, $30 for Australia and Hong Kong, between $10 and $15 for the EU and $50 for Singapore and South America.
    Please bear in mind that these prices will vary depending on the quantity of additional material unlocked during the campaign as well as your choice of carrier.


    We will do our utmost to ensure that your products arrive on time, before the public release of the game, and will take any necessary steps to ensure this.
    However, we are aware that some problems concerning shipping and production may arise that are outside of our sphere of influence.
    If we cannot guarantee that all backers will receive their copy of the game before the general release, then we can, at least,
    guarantee that you will be benefitting from a great discount and many exclusive Kickstarter only features.

    The commercial version of the game will include a lot less material than the Kickstarter one.
    If these special contents and prices are not sufficient when compared to the risk of not being delivered on time however,
    then we suggest that you do not participate in this crowdfunding campaign and acquire the game when it is released in shops.
    Thank you for your understanding.




    © 2015 Conan Properties International LLC. Conan, Conan the barbarian, Hyboria, and related logos, characters, names and distinctive likenesses
    are trademarks or registered trademarks of Conan Properties International LLC unless otherwise noted.
    All rights reserved. Robert E. Howard is a trademark or registered trademark of Robert E. Howard properties, used with permission.
    All rights reserved.


    Conan - Miniatures Boardgame © 2015 - Monolith Board Games

    Age of Conan Logo for copyright music of the trailer
    Music by Knut Avestroup Haugen
    Visuals from Age of Conan MMO by FunCom are used with permission by Paradox Entertainment


    Risks and challenges

    This isn't our first rodeo. We have been producing games and working with factories in China for some time now.
    We are familiar with the delays that can unexpectedly pop up, whether they be due to production, shipping or customs.

    The estimated delivery date for Conan is October 2015, but please keep in mind that this is an informed guess.
    Also note that due to logistical restrictions in different regions, some backers may receive their pledge rewards before others.
    We will be doing our utmost to avoid these situations and, in the unlikely event that we are unable to deliver the game, we will be refunding pledges in full.

    Due to the fact that Conan is 80% complete as we head into this campaign, and that we have already signed agreements with many of those in charge of production,
    delivery and distribution, we have no reason to suspect that this eventuality will ever occur.


    Refund policy
    All pledges can be refunded up to 60 days after the end of the Kickstarter campaign, charges included, no questions asked.
    After which, we will be unable to refund you the charges incurred by Kickstarter and Amazon (as we will not be refunded by them after this 60 day period).
    Once we have started to process and pack your order however (generally 4 to 6 weeks before the estimated delivery date), refunds will no longer be available.

    If any part of an order cannot be delivered, then we will reimburse you the cost of this component, charges included.
    Any refunds requested during the original 60 day period can be sent via your credit card or Amazon payments account.
    Those requested after however will be via PayPal only.

    Learn about accountability on Kickstarter
    FAQ

    Have a question? If the info above doesn't help, you can ask the project creator directly.
    Ask a question

    "Ich kann freilich nicht sagen, ob es besser wird, wenn es anders wird, aber soviel kann ich sagen: Es muß anders werden, wenn es gut werden soll."
    Georg Christoph Lichtenberg (1742 - 1799)

    Was nützt es, wenn wir mehrere Sprachen sprechen,
    solange wir nicht die Geduld aufbringen,
    einander zuzuhören...

    Art van Rheyn

    #2
    Bei mir kam nu die erste Welle an,
    was noch fehlt wäre das Zeug aus der zweiten Welle

    THE FIRST WAVE NOW INCLUDES THE CORE BOXES (KING AND BARBARIAN), THE STRETCH GOALS, AND ALL THE ADD-ONS.
    THE SECOND WAVE NOW INCLUDES THE 3 EXPANSIONS (NORDHEIM, STYGIA AND KHITAI) AND THE CAMPAIGN BOOK.
    Die Khitai Expansion nebst einigen Miniaturen habe ich ja weg gelassen, war so schon preislich jenseits von gut und böse
    (man bekommt sicher auch sehr viel dafür, ich würde nicht sagen wollen, das wäre es nicht wert - aber es tat weh).

    Orkenspalter TV
    Conan: Das Miniaturenspiel - Unboxing des Kickstarter-Erfolgs



    Veröffentlicht am 19.10.2016
    Mháire und Conan-Experte Waldgeist unboxen das Conan-Spiel, das die beiden vor ca. 2 Jahren auf Kickstarter gebacked haben.
    Es enthält ca. 200 Miniaturen! Danke an Waldgeist für die Detail-Aufnahmen.

    Mehr solches Zeug auf tv.orkenspalter.de
    Wenn ihr uns unterstützen und hinter die Kulissen schauen wollt, geht das auf http://www.patreon.com/orkenspaltertv
    Live sind wir fast jede Woche auf http://www.twitch.tv/orkenspaltertv

    "Ich kann freilich nicht sagen, ob es besser wird, wenn es anders wird, aber soviel kann ich sagen: Es muß anders werden, wenn es gut werden soll."
    Georg Christoph Lichtenberg (1742 - 1799)

    Was nützt es, wenn wir mehrere Sprachen sprechen,
    solange wir nicht die Geduld aufbringen,
    einander zuzuhören...

    Art van Rheyn

    Kommentar


      #3
      Huiuiui,
      die Grafiken im ersten Beitrag laden so lange und oft, dass es Glückssache ist, den Antworten Button zu erwischen

      Orkenspalter TV
      Conan: Das Miniaturenspiel - sehr kurzes Let's Play (von Twitch)



      Veröffentlicht am 21.10.2016
      Unser Export des Live Streams auf Twitch. Mháire und Nico spielen die 3. Mission der Conan-Kampagne.
      Und ja, Mháire dürfte aktiv verteidigen - wenn sie Energiekristalle dafür ausgibt. Muss sie aber nicht.
      -- Watch live at https://www.twitch.tv/orkenspaltertv

      "Ich kann freilich nicht sagen, ob es besser wird, wenn es anders wird, aber soviel kann ich sagen: Es muß anders werden, wenn es gut werden soll."
      Georg Christoph Lichtenberg (1742 - 1799)

      Was nützt es, wenn wir mehrere Sprachen sprechen,
      solange wir nicht die Geduld aufbringen,
      einander zuzuhören...

      Art van Rheyn

      Kommentar


        #4
        Orkenspalter TV
        Conan: Unboxing des Nordheim AddOns und ein lustiger Flohmarktfund



        Livestream vor 22 Stunden
        Wir testen heute schon wieder ein neues Sound-Setup, mal sehen, obs klappt...

        "Ich kann freilich nicht sagen, ob es besser wird, wenn es anders wird, aber soviel kann ich sagen: Es muß anders werden, wenn es gut werden soll."
        Georg Christoph Lichtenberg (1742 - 1799)

        Was nützt es, wenn wir mehrere Sprachen sprechen,
        solange wir nicht die Geduld aufbringen,
        einander zuzuhören...

        Art van Rheyn

        Kommentar


          #5
          Noch drei Tage
          "Ich kann freilich nicht sagen, ob es besser wird, wenn es anders wird, aber soviel kann ich sagen: Es muß anders werden, wenn es gut werden soll."
          Georg Christoph Lichtenberg (1742 - 1799)

          Was nützt es, wenn wir mehrere Sprachen sprechen,
          solange wir nicht die Geduld aufbringen,
          einander zuzuhören...

          Art van Rheyn

          Kommentar


            #6
            Orkenspalter TV
            Batman Boardgame & Conan News - Monilith @ Spiel in Essen [ENG]



            Am 27.10.2017 veröffentlicht

            Im Februar 2018 startet die neue Kickstarter-Kampagne für das Batman-Brettspiel von Monolith.
            Die französische Firma hat mit dem Conan-Brettspiel bereits einen großen Kickstartererfolg hingelegt.
            "Ich kann freilich nicht sagen, ob es besser wird, wenn es anders wird, aber soviel kann ich sagen: Es muß anders werden, wenn es gut werden soll."
            Georg Christoph Lichtenberg (1742 - 1799)

            Was nützt es, wenn wir mehrere Sprachen sprechen,
            solange wir nicht die Geduld aufbringen,
            einander zuzuhören...

            Art van Rheyn

            Kommentar

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